Spartans

Spartans Emblem

Civ Bonuses

Cavalry Limit

Maximum cavalry as a share of effective population: Village 2.5%; Town 7.5%; City 7.5%.

Units

Heroes

Leonidas

Available town phase, but 1/2 health and 20% less dmg. Gains the health and dmg when you go city phase. Champion Infantry +15% melee attack, +1.5 hack/pierce, +5 Crush resistances and +25 health. Spearman 5% walk and 10% run speed. Available on p3 version only

Agis

Own and allied soldiers -40% metal cost and -25% training time. Agis 33% health and 5 of each resistance

Brasidas

Javelineers +2 crush, hack, pierce resistance, +3 capture attack. Range 60. Helots promote 50% faster to neodamodes

Unique Structures

SKIAS - Spartan Senate
PHEIDEITION - Military Mess Hall
PERIOECIS KOMH - Perioikoi Camp

Unique Technologies

Krypteia

Cost: 300 food, 300 metal, 40 time (Town Phase)
Champions +10% melee/ranged attack damage, heroes 25% melee attack but all infantry 10% more train time and helots 20% less health.

Improved Fletching (forge)

Cost: 200 food, 100 metal, 20 time (Town Phase)
Soldiers +10% ranged attack damage.

Iron Arrowheads (forge)

Cost: 350 food, 250 metal, 40 time (Town Phase)
Soldiers +15% ranged attack damage.

Iron Weapons (forge)

Cost: 350 food, 250 metal, 40 time (Town Phase)
Soldiers +10% attack damage. Spartiates and Skiritai an additional 10%, but Champion spearmen and +10% train time.

SPOLAS (quilted body armor)(forge)

Cost: 350 food, 250 metal, 40 time (Town Phase)
Soldiers +1 pierce and +0.5 crush resistance. Champions an additional +0.5 hack.

Metal Rim (forge)

Cost: 350 food, 250 metal, 40 time (Town Phase)
Soldiers +1.5 pierce and +0.5 crush resistance. Champions additional +0.5 pierce.

Trolobate Arrowheads (forge)

Cost: 500 food, 400 metal, 60 time (City Phase)
Soldiers +20% ranged attack damage.

Carburization (forge)

Cost: 500 food, 400 metal, 60 time (City Phase)
Soldiers +10% melee attack damage. Spartiates and Skiritai an additional 10%, but Champion spearmen an additional 10% train time.

Mail Body Armor (forge)

Cost: 500 food, 400 metal, 60 time (City Phase)
Soldiers +1 hack and +1 crush resistance. Champions additional +1 hack resistance.

Improved Shield Alloys (forge)

Cost: 500 food, 400 metal, 60 time (City Phase)
Soldiers +1 hack and +1 crush resistance. Champions additional +1 hack resistance.