| Unit Comparison | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| UNIT | DMG (C/H/P) | Total DMG | Rate | DPS | HP | Resistance | Movement Speed | Range | Spread | Bonus |
| Axeman | 4C 8H 1P | 13 | 1.25 | 10.4 | 150 | 1.5C 3H 2.5P | 8.1 | 2 | 0 | |
| Maceman | 7C 3H | 10 | 1 | 10 | 150 | 1.5C 2.5H 3P | 8.3 | 2 | 0 | 1.5x vs Melee Inf |
| Pikeman | 5H 11P | 16 | 2 | 8 | 150 | 3C 4H 4P | 7.5 | 10 | 0 | 2.5x vs Cavalry |
| Spearman | 4H 7P | 11 | 1.25 | 8.8 | 150 | 1.5C 2.5H 3P | 7.9 | 4.5 | 0 | 2x vs Cavalry |
| Swordsman | 6H 4P | 10 | 1 | 10 | 150 | 1.5C 3H 3P | 8.1 | 2.5 | 0 | 1.5x vs Ranged Inf |
| Archer | 8P | 8 | 1.5 | 5.3 | 75 | 1H .5P | 8.4 | 68 | 2.5 | |
| Archer (Greek) | 9.2P | 9.2 | 1.5 | 6.1 | 75 | 1H .5P | 8.4 | 50 | 2 | |
| Crossbow | 22P | 22 | 3 | 7.3 | 75 | 1.5H 1P | 8.3 | 38 | 1.5 | |
| Javelineer | 1H 16.5P | 17.5 | 2 | 8.8 | 75 | 1H .5P | 8.7 | 27 | 3.5 | |
| Peltast | 1H 16.5P | 17.5 | 2 | 8.8 | 75 | 1H 1.5P | 8.6 | 27 | 3.5 | |
| Slinger | 3.5C 3.5P | 7 | 1 | 7.0 | 75 | .5H .5P | 8.8 | 47 | 2.5 | |
| Slinger (Lead) | .3C 4.9P | 5.2 | 1 | 5.2 | 75 | .5H .5P | 8.8 | 72 | 1.5 | |
| Base stats for CS Infantry. Overall stats may vary civ to civ based on team/civ bonuses. Melee Cavalry deals 10% more damage, has +0.5 range, but attacks 1/4 second slower than infantry counterparts. Javelineer Cavalry has the same damage/range as infantry counterparts. Mounted Archers deal 10% more damage, but have 5% less range than infantry counterparts. | ||||||||||
| Unit Gather Rates | ||||||||||
| Unit | Berries | Grain | Meat | Wood | Stone | Metal | ||||
| Civilian | 1 (15) | 0.5 (15) | 3 (15) | 0.7 (15) | 0.4 (15) | 0.4 (15) | ||||
| CS | 0.5 (10) | 0.25 (10) | 3 (10) | 0.6 (10) | 0.3 (10) | 0.3 (10) | ||||
| Slave | 1.5 (15) | 0.75 (15) | 3 (15) | 1.05 (15) | 0.6 (15) | 0.6 (15) | ||||
| Base gathering rates per second. Carrying capacity is shown in parentheses. Values may vary based on team/civ bonuses. | ||||||||||